On January 19th 2016, Microsoft announced that they would be acquiring MinecraftEdu from TeacherGaming. At the same time, a new educational version of the game was announced: Minecraft: Education Edition has since launched to schools around the world. You can read Minecraft: Education Edition FAQ here. This FAQ will address the most common questions about Minecraft: Education Editions and MinecraftEdu.
If you have any questions not addressed here, use the contact page to get in touch with us!
There are no negative effects to your MinecraftEdu purchase. You will have access to the products you have paid for and in addition you will have a free one-year subscription to Minecraft: Education Edition if you decide to switch to that. MinecraftEdu can be used just as before as the licenses are perpetual and will never expire.
Unfortunately, MinecraftEdu development has stopped. Version 1.710, build 22 is the final version.
Unfortunately, support for MinecraftEdu has also stopped.
No, additional licenses for MinecraftEdu licenses are no longer available.
Yes. You can continue to use MinecraftEdu normally even though Minecraft: Education Edition is released.
The MinecraftEdu Hosting Service has terminated. The only way to run MinecraftEdu now is to run your own local servers.
You can look on our Wiki.
Minecraft: Education Edition is built on the experiences we’ve had with with MinecraftEdu over the years so there will be a lot of similar features. In addition, the Education Edition will offer new, enhanced features such as student portfolio. You can read more details from the Minecraft: Education Edition FAQ.
Education Edition is still being developed and there are some features in MinecraftEdu that have not yet been announced for the Education Edition. They include
TeacherGaming will carry on with its mission to bring great games to the classroom. We continue to work on KerbalEdu which is based on the award-winning Kerbal Space Program. And we'll be making other exciting announcements about our portfolio of games soon, too! There is still so much untapped potential for using games to educate, inspire, and connect with students. We can't wait to continue the journey.